Paper: VibeWorlding: Can Multimodal Agents Construct 3D Open Worlds End-to-End?
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Problem
Creating interactive 3D open worlds based on user requests is a significant goal, but existing methods often fall short when faced with realistic and complex prompts. Current evaluation techniques are limited to simplified scenarios, making it difficult to truly assess how well agents understand user intent, manipulate 3D objects, and reason about the combined textual and visual information within the world they’re building.